The cosmos is tearing itself apart. Wrecks of long-dead starships are full of horrible, interdimensional creatures. The dead roam surfaces of moons, and you’re being hunted by technically advanced soldiers.
Welcome to Signal Lost, Screwfly Studios’ return to Deadnaut’s grim and ruthless future.
While Deadnaut: Signal Lost is situated in the same universe as the original and features similar, mission-based gameplay in procedurally-generated locations, it is not a direct sequel.
You play the role of a remote handler who controls the action “at a distance” via a physical console, however, Signal Lost is focused on a single Deadnaut, rather than a squad.
The action is more intimate and tactical, and you can develop your Deadnaut with numerous suit upgrades and abilities. Furthermore, the gameplay is turn-based, not real-time, which helps focus the action.
We’ll have more to reveal in the coming weeks and months, but for now, head over to the Steam page and wishlist Signal Lost to keep up-to-date as development progresses.